Go up the stairs, hang a left, and enter the door. Short story sequence
here. Now start hopping stones and make your way to the left of this chamber. There's a cage there with a Goron
in it. Step on the switch to release him and nab the small key in the treasure box behind him. Now hop on back to the
door you came in and exit this chamber. Walk straight across to the door on the other side and enter it. Now in
this large chamber make use of the bridge and platforms to make your way to the left side of the chamber. There is a
small hallway and a door there. Don't panic if you fall in the lava, your new tunic keeps you from getting hurt at all
for a few seconds to give you time to get back up. Anyway, go through this hall and door, and down the next hall to
another Goron. Free him and get the key from his treasure box. Now go back to the big chamber and hop your way
across to the other side (the right side). Blow open the wall to find another Goron and key. Now finally make
your way to the other end of the chamber from where you came in to where there's a locked door. Go through and you're
at the Fire Elevator.
In this interesting room, slide down the ramp and then climb up the fence. Climb up to
the top of the fence and kill the two bats there, then drop down to the platform just below you and push the movable block
off of the edge. Then fall down and land on the moveable block and you'll be shot up into the next room. Go through
the locked door here into the green room. Climb up the ledges and kill the little torch slugs. Jump across to
where you see a white diamond thing and a movable block. Push the movable block off the side, then drop down and pull
it until it stops. Climb up onto it, hop over to on top of the Goron's cage, and climb up the fence. Now walk
forward all the way until you hit the wall, and stand on about the forth tile from the cliff edge. Get out a bomb and throw
it towards the edge. It will drop down and set off that diamond thing (it's a switch) which will make the pillar of
fire temporarily disappear. Climb up the fence where the pillar of fire was and go through the door that's up there.
Now
you're in the big boulder room. Turn right and keep going that way, dodging boulders, until you find another caged Goron.
Get his key. Now as you exit his cage follow the left wall past a locked door (don't go through it) until you reach
the other side of the room and the second caged Goron of this room (he's through a door that's in an alcove that may be hard
to see). Now on the way out of this room hug the right wall until you find that locked door and go through it.
Here you'll have to carefully walk across a walkway. If you look high above the blocked door you'll see a gray eye tile.
Shoot it with an arrow to unblock the door. Through the door is the Dungeon Map. Back in the narrow walkway room,
go through the locked door. In this next room walk along the stone path and jump over onto the fence. A flame
will follow you. Just hurry forward hopping over to the next fence until you reach the unlocked door on the other side.
Go through it.
Now you're on the upper level of the big boulder room. Hop onto the platform in front of you and
kill the torch slug, then use a bomb on the crack in the floor and climb down. Down here you can rescue the Goron from
the green room and get another key, not to mention an easier way up later in case you fall down somewhere. Now climb
back up and hop a few ledges to get to the switch that's near you. This switch will free a Goron on the other side of
the big boulder room. Hop ledges and make you way over to him and get his key. Now that you've got 2 more keys
hop your way back to the door you came in. Look high up and to the left when facing the door and you should see a high
ledge. There is a secret area up there. Play the Scarecrow's song and hookshot to the scarecrow. Turn around
and hookshot to the small floating platform. It will elevate you up to a secret area. Go through this area and
you'll pop out in a donut-shaped room where the Megaton Hammer is. Step on the switch and hurry to the treasure
chest (use your hookshot to get past the steep cliff). Open it to get 200 rupees. Go back down and go through
the door back into the fence room.
This time, back in the fence room, jump your way across to the locked door.
The last jump to get there seems impossible but it's not. Just jump slantwise from the corner of the fence to the corner
of the ledge and if you keep holding forward you'll grab on to the ledge and pull yourself up. Go through the locked
door. Follow the short corridor after it and you'll find yourself in the giant fire maze chamber. Hop on down
and head to the right. You'll have to dodge spinning flame throwers, rolling boulders, and proximity sensitive flame
walls to make your way to a door in the far right wall. The compass is through that door. Be wary of fake doors
in here. They'll hurt you if you try to open them. If you're unsure put a bomb next to it to find out if it's
fake or not. Now head back to the starting point and then to the left side. Make your way through this maze to
the locked door on the pillar in the middle of the chamber. Go through it and you'll see a trapped Goron on your right.
You can't save him yet. Instead continue on and go out the door on the other side.
Now you're back on the right
side of the maze. Make your way toward the right wall of the chamber where there's a yellow switch. If you step
on it the big fire wall on the opposite side of the room will disappear for a few seconds. Hurry (I know it's hard to
hurry in this maze, but you'll have to) through to where the fire wall was and run past it before the time runs out.
The door ahead is a fake. That said, blow up the door with a bomb and then go on in through the real door and face the
first dancing fire-man mini-boss. This mini-boss is really easy if you have bombs...otherwise he's a lot harder, but
I recently found out still possible to beat . All you have to do is throw a bomb at him. When it explodes he'll
shrink to a little helpless black ball. Slash him a couple of times and he'll run away. Don't chase him you can't
run fast enough. Instead, hold down B to start charging a spin attack, and walk the opposite direction he went.
Eventually he'll circle around the room and bump into you again. He'll start running away again before he's very close
to you, but your fully charged spin attack has a good range. As soon as hear him make a scared noise indicating he's
about to turn around let it go to teach him a lesson. If you're low on magic, hide against the wall and he won't see
you. He'll keep running past and as he does slash him with your sword. Now he'll jump into the flame and become
a dancing fire guy again. Use another bomb and repeat the process until he's dead. If you run out of bombs you
can use your hookshot to pull the little black guy out of the center of the fire dancing thing and hit him with your sword.
Just wait on the steps until he stops skating around the room and use Z-targeting. Now that he's dead climb up onto
the platform where the pillar of fire was and it will raise you up to the next floor.
Go through the door to enter
the second green room. Find the fence and climb up it, then drop a bomb down on the diamond switch and climb up the
fence once the pillar of fire is gone (similar to the last green room). Go through the door up there to enter the large
donut-shaped room. In here you'll find a small yellow switch and a long circular stairway. You have to step on
the switch and run up the stairway before the time runs out to open the treasure chest at the top. Of course this is
pretty hard because the stairway is right on the edge of a huge pit. If you happen to fall you'll be back where that
Goron was that you couldn't save before inside the pillar in the middle of the big fire maze chamber. You'll have to
make your way back up and try again. Once you open the treasure chest you'll get the Megaton Hammer.
Now make
your way down the narrow stairway to a block with a face on it. Hit it with the hammer and fall down the resulting hole.
Now smash the statue with the hammer (this is harder than it sounds...try holding forward or sideways while swinging the hammer
to hit it correctly). Now in the next room kill those annoying bats and then hit the small face tile with your hammer.
Grab a crate, go down the stairs, and put the crate on the blue switch. Go through the door. In the next room
hit the face square with your hammer, drop down, then hit the rusted switch with your hammer. Go in the door.
Play the Song of Time to move the blue block down. Use it to jump to the other side and then hit the switch with your
hammer. Go get the key from the now-freed Goron's cage. Then climb back up to the door you came through using
the blue block.
Back outside, hop over to another face block and hit it with your hammer. Make sure you have
enough life to handle it and then drop down the hole. If you're low on life there's a fairy in a pot on the right side
of this room once you're down there. Use the hookshot to get to it. Anyway, exit out of this room and you're back
at the entrance. Go down the stairs and to your left is a statue thing. Destroy it with the hammer and go through
the door behind it. Kill all the baddies in this room and go on to the next one. In here the floor tiles will
raise up and try to attack you so watch out. If the Shield-eater gets your shield and tunic kill it quickly and you'll
get them back. Go on to the next room and you'll face the second dancing fire man mini-boss. Kill him the same
way as the first one. Go through the next door, smash the rusted switch with the hammer, and nab the boss key.
Now go out the doorway ahead of you and you're back at the entrance. Go up the stairs and through the left door, hop
across to the boss door and go through. Now you'll face...
Fire Temple Boss: Valvagia
This boss
requires a little patience. What he basically does is go down a hole then pop up and perform 1 of 3 attacks. Either
he'll just poke his head out and swipe at you, fly up and try to bite and breathe fire on you, or fly to the ceiling and start
making rocks fall down on you. He alternates between swiping at you and one of the other two attacks. Also, sometimes
it will seem like he's going to pop out of a certain hole and then he'll suddenly change his mind and come out a different
one. Sometimes he'll change his mind 3 or 4 times before finally popping out. Now, the way to kill him is, you'll
have to wait until he just pokes his head out to swipe at you. As soon as his head pokes out, push your hammer button
twice to whip out the hammer and smack him one with it. Then back off while he flails around for a second, then you
can use the hammer, sword, or a bomb to get him again (I've heard a jump-attack with the Big Goron's sword works good).
When he does his other two attacks, Z target him and just hold your shield button and he can't hurt you. NOTE:
If you push your shield button while you have the hammer ready it won't do any good. Quickly tap B first to whip out
your sword. This puts away the hammer, whips out the sword, and readies the shield in one quick motion. Then you
can safely hold down your shield button. Also, for the falling rocks attack don't worry, they rarely if ever actually
hit you, you don't have to run around dodging them or anything. Once you've smacked him on the noggin enough with the
hammer he'll go down. Grab your heart container and off you go into the blue light for another story sequence.
The Legend of Zelda: Ocarina of Time Walkthrough

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